Development of Interactive Powerpoint Media Based on Deep Learning Assisted by Canva Economic Activity Materials in Indonesia Grade 5

Authors

  • Lailatus Sa’adah Universitas Nahdlatul Ulama Blitar
  • Shofi Nur Amalia Universitas Nahdlatul Ulama Blitar
  • Cindya Alfi Universitas Nahdlatul Ulama Blitar

DOI:

https://doi.org/10.58737/jpled.v6i1.708

Keywords:

Interactive Powerpoint, Deep Learning, Canva, Economic Activity

Abstract

This article is a development study that explains the development of interactive PowerPoint media based on deep learning assisted by Canva for economic activity materials in Indonesia for fifth-grade. The background for this study stems from the minimal use of technology-based learning media in schools, which has resulted in low student participation in learning. Teachers often rely solely on textbooks and blackboards without utilizing other more engaging media. To address this issue, the researcher developed an interactive PowerPoint presentation based on deep learning with the assistance of Canva. An interactive PowerPoint presentation is an educational medium that supports engaging learning activities, involving interaction between teachers and students as users, thereby helping students become enthusiastic about understanding the material. Deep learning is a learning approach that emphasizes in-depth understanding of concepts and mastery of competencies. Students are encouraged to actively engage in the learning process. The researcher's objective in developing interactive PowerPoint media based on deep learning is to determine the validity and attractiveness of interactive PowerPoint media. The research method used is Research and Development (R&D) with the ADDIE model (Analysis, Design, Development, Implementation, Evaluation). The expert validation results for the media obtained 95%, subject matter experts 97.5%, teacher appeal 95%, and student appeal results.

Downloads

Download data is not yet available.

References

Al-Deen, H. S. N. (2016). Social media in the classroom. Wilmington: Peter Lang. Santrock, J. W. (2002). Life Span Development. Jilid I. Jakarta: Erlangga.

Alfi, C., Fatih, M., & Islamiyah, K. I. (2022). Pengembangan Media Power Point Interaktif Berbasis Animasi pada Pembelajaran IPA. Jurnal Pendidikan : Riset dan Konseptual, 6(2), 351. https://journal.unublitar.ac.id/pendidikan/index.php/Riset_Konseptual/article/view/487

Alfi, C. (2022). Pengembangan Media Power Point Interaktif Berbasis Animasi Pada Pembelajaran IPA.Jurnal Pendidikan :Riset Dan Konseptual. 12(2), 45-54

Alfi, C. (2024). Proses Belajar sebagai Indikator Ketercapaian Pembelajaran. Universitas Nahdlatul Ulama Blitar. Jurnal Pendidikan :Riset Dan Konseptual. 12(2), 45-53.

Amalia, S. N., Zahrani, A., & Pambudi, M. R. (2024). Pengembangan Media Pembelajaran Interaktif Teknik Dasar Bulutangkis pada

Darung, A., Setyasih, I., & Ningrum, M. V. R. (2020). Pengembangan Media Pembelajaran Geografi Menggunakan Poster Infogrfis. Geoedusains: Jurnal Pendidikan Geografi, 1(1), 27–41. https://doi.org/10.30872/geoedusains.v1i1.183

Havizul, H. (2020). Pengembangan Multimedia Interaktif Untuk Pembelajaran Ips Di Sekolah Dasar Menggunakan Model Ddd-E. Sosial Horizon: Jurnal Pendidikan Sosial, 6(2), 283. https://doi.org/10.31571/sosial.v6i2.1202

Husain, R., Harefa, A. O.,Cakranegara, P. A. &Nugraha, M. S. (2022). The Effect of Teacher Professional Competence and Learning Facilities on Student Achievement. AL- ISHLAH: Jurnal Pendidikan,14 (2), 2489-2498

Husain, R., Harefa, A. O.,Cakranegara, P. A. &Nugraha, M. S. (2022). The Effect of Teacher Professional Competence and Learning Facilities on Student Achievement. AL- ISHLAH: Jurnal Pendidikan,14 (2), 2489-2498

Marlina, Wahab, A., & dkk. (2021). Pengembangan Media Pembelajaran SD/MI. (Z. Alfuad, Ed.) Aceh: Yayasan Penerbit Muhammad Zaini. Retrieved September 14, 2022

Purba, R., Rofki, I., Purba, S., & dkk. (2020). Pengantar Media Pembelajaran. Medan: Yayasan Kita Menulis.

Sugiyarto, U. S., Wulandari, Y., & Casworo, A. (2021). Media Pembelajaran Powerpoint Interaktif Dalam Pembelajaran Daring Di Sekolah Dasar. Jurnal Cerdas Proklamator, 8(2), 118–123. https://doi.org/10.37301/jcp.v0i0.44

Susanti, A. I. (2021). Media Pembelajaran Berbasis Teknologi Informasi dan Komunikasi (TIK) Toeri dan Praktik. Pekalongan: PT Nasya Expanding Management.

Wahyuni, R., Febriandari, E. I., & Setiawan, A. (2021). Pengembangan Media Pembelajaran Powerpoint Interaktif Berbasis Information And Communication Technologies Pada Pembelajaran Tematik. 1(20), 75–82.

Widyardi, T., Sulianto, J., Azizah, M., & Kurniasari, N. (2023). Pemanfaatan MediaPembelajaran Powerpoint terhadap Hasil Belajar Kelas 4 di SD Negeri Sawah Besar 0. Jurnal Pendidikan Tambusai, 7(1), 4567-4573.

Yuniastuti. (2021). Media Pembelajaran Untuk Generasi Milenial Tinjuan Teoritis dan Pedoman Praktis. Surabaya: Scopindo Media Pustaka. Retrieved September 14, 2022

Downloads

Published

2026-03-19

How to Cite

Lailatus Sa’adah, Shofi Nur Amalia, & Cindya Alfi. (2026). Development of Interactive Powerpoint Media Based on Deep Learning Assisted by Canva Economic Activity Materials in Indonesia Grade 5 . Journal of Practice Learning and Educational Development, 6(1), 410–419. https://doi.org/10.58737/jpled.v6i1.708

Most read articles by the same author(s)